#24-directory-structure #26
@ -9,40 +9,36 @@ import About from "./components/About"
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import Games from './container/Games';
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import Leaderboard from './container/Leaderboard';
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import useUserReducer from './reducer/user';
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import usePollingReducer from './reducer/polling';
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import useLeaderboardReducer from './reducer/leaderboard';
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import useGamesReducer from './reducer/games';
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//import useGamesReducer from './reducer/games';
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import useUserApi from './api/user';
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import useLeaderboardApi from './api/leaderboard';
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import useGamesApi from './api/games';
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//import useGamesApi from './api/games';
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export default function App() {
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const userReducer = useUserReducer();
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const pollingFlux = usePollingReducer();
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const leaderboardReducer = useLeaderboardReducer();
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const gamesReducer = useGamesReducer();
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const pollingReducer = usePollingReducer();
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//const gamesReducer = useGamesReducer();
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const user = useUserApi(userReducer).get();
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const leaderboard = useLeaderboardApi(leaderboardReducer).poll(pollingFlux);
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/*const gamesApi = */ useGamesApi(gamesReducer).list(pollingFlux);
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//const games = useGamesApi(gamesReducer).list(pollingReducer);
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const leaderboard = useLeaderboardApi().poll(pollingReducer);
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const user = useUserApi().get();
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return (
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<BrowserRouter>
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<Header pollingFlux={pollingFlux} />
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<Header pollingReducer={pollingReducer} />
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<Routes>
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<Route path="/" element={<About />} />
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<Route path="/about" element={<About />} />
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<Route path="/games/*" element={<Games />} />
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<Route path="/leaderboard" element={<Leaderboard leaderboard={leaderboard} user={user} />} />
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<Route path='/' element={<About />} />
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<Route path='/about' element={<About />} />
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<Route path='/games/*' element={<Games />} />
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<Route path='/leaderboard' element={<Leaderboard leaderboard={leaderboard} user={user} />} />
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</Routes>
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</BrowserRouter>
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)
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}
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function Header({ pollingFlux }) {
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const [polling, dispatchPolling] = pollingFlux;
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function Header({ pollingReducer }) {
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const [polling, dispatchPolling] = pollingReducer;
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return (
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<div className='Header'>
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@ -52,20 +48,20 @@ function Header({ pollingFlux }) {
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<OnlineToggle
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isOnline={polling.enabled}
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onClick={() => dispatchPolling({ type: "toggleOnOff" })}
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onClick={() => dispatchPolling({ type: 'toggleOnOff' })}
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/>
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<nav>
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<NavLink to="/about">
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<NavLink to='/about'>
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About
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</NavLink>
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<NavLink to="/games">
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<NavLink to='/games'>
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<Wobler text="Games" dance={polling.games} />
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</NavLink>
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<NavLink to="/leaderboard">
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<Wobler text="Leaderboard" dance={polling.leaderboard} />
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<NavLink to='/leaderboard'>
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<Wobler text='Leaderboard' dance={polling.leaderboard} />
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</NavLink>
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</nav>
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</div>
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@ -1,25 +1,19 @@
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import usePolling from "../util/Polling"
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const uri = '/api/games';
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export default function useGamesApi(gamesReducer) {
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const [games, dispatchGames] = gamesReducer;
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export default function useGamesApi(gamesState) {
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const [games, setGames] = gamesState;
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const useList = (pollingReducer) => {
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const [polling, dispatchPolling] = pollingReducer;
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const mode = (polling.enabled === true)
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? { interval_sec: 30 } // update games list half a minue
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? { interval_sec: 30 } // update games list every half a minue
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: { interval_stop: true } // user has fliped OfflineToggel
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const [list, isFetching] = usePolling(uri, mode);
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const isPolling = usePolling('/api/games', setGames, mode);
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if (polling.games !== isFetching) {
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dispatchPolling({ type: 'next', games: isFetching });
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}
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if (games.list !== list) {
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dispatchGames({ type: 'next', list });
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if (isPolling !== polling.games) {
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dispatchPolling({ type: 'next', games: isPolling });
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}
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return games;
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@ -1,9 +1,8 @@
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import usePolling from "../util/Polling"
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import { useState } from "react";
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import usePolling from "../util/Polling";
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const uri = '/api/leaderboard';
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export default function useLeaderboardApi(leaderboardReducer) {
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const [leaderboard, dispatchLeaderboaed] = leaderboardReducer;
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export default function useLeaderboardApi() {
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const [leaderboard, setLeaderboard] = useState(null);
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const usePoll = (pollingReducer) => {
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const [polling, dispatchPolling] = pollingReducer;
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@ -12,14 +11,10 @@ export default function useLeaderboardApi(leaderboardReducer) {
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? { interval_sec: 300 } // update leaderbord stats every 5 min
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: { interval_stop: true } // user has fliped OfflineToggel
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const [table, isFetching] = usePolling(uri, mode);
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const isPolling = usePolling('/api/leaderboard', setLeaderboard, mode);
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if (polling.leaderboard !== isFetching) {
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dispatchPolling({ type: 'next', leaderboard: isFetching });
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}
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if (leaderboard.table !== table) {
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dispatchLeaderboaed({ type: 'next', table });
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if (isPolling !== polling.leaderboard) {
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dispatchPolling({ type: 'next', leaderboard: isPolling });
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}
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return leaderboard;
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@ -1,16 +1,15 @@
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import usePolling from "../util/Polling"
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import usePolling from "../util/Polling";
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import useUserReducer from "../reducer/user";
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const uri = '/api/user';
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export default function useUserApi([user, dispatchUser]) {
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export default function useUserApi() {
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const [user, dispatchUser] = useUserReducer();
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const useGet = () => {
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const [nextUser] = usePolling(uri);
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if (typeof nextUser?.username === 'string' && nextUser.username !== user.username) {
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dispatchUser({ type: "next", username: nextUser.username });
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const onResponce = (json) => {
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dispatchUser({ type: "parse", json });
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}
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usePolling('/api/user', onResponce); // <<-- fetch once
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return user;
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}
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@ -4,15 +4,14 @@ import Loading from '../components/Loading';
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export default function Leaderboard({ leaderboard, user }) {
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const table = leaderboard?.table;
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if (!table)
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if (leaderboard == null)
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return <Loading />
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const isCurrentUser = (playerName) =>
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user?.isCurrentUser(playerName) === true ? true : null;
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const tableRows = Object.keys(table).map(playerName => {
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var rank = table[playerName];
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const tableRows = Object.keys(leaderboard).map(playerName => {
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var rank = leaderboard[playerName];
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return <tr key={playerName} className={isCurrentUser(playerName) && 'currentuser'}>
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<td>{playerName}</td>
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@ -1,84 +0,0 @@
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export const reducer = (state, action) => {
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switch (action.update) {
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case "game-selector":
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return GameSelector_update(state, action)
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case "newGame":
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return updateNewGame(state, action)
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default:
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console.warn("Unknown action.component", action.component)
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return state
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}
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}
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export const initialState = {
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gameSelector: {
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selectedGameProposal: null,
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selectedActiveGame: null,
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selectedArchiveGame: null,
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},
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newGame: {
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whitePlayer: '',
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blackPlayer: '',
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message: '',
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fetching: false,
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},
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}
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function GameSelector_update(state, action) {
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if (Object.hasOwn(action, 'selectedGameProposal')) {
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return {
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...state,
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gameSelector: {
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...state.gameSelector,
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selectedGameProposal: action.selectedGameProposal
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}
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}
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}
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if (Object.hasOwn(action, 'selectedActiveGame')) {
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return {
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...state,
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gameSelector: {
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...state.gameSelector,
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selectedActiveGame: action.selectedActiveGame
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}
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}
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}
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if (Object.hasOwn(action, 'selectedArchiveGame')) {
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return {
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...state,
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gameSelector: {
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...state.gameSelector,
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selectedArchiveGame: action.selectedArchiveGame
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}
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}
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}
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console.warn(action.component, "- bad property")
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}
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function updateNewGame(state, action) {
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const newGame = {...state.newGame}
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Object.keys(action)
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.slice(1) // skip 'update' property
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.forEach(actionKey => {
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if (Object.hasOwn(newGame, actionKey)) {
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newGame[actionKey] = action[actionKey]
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} else {
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console.warn("NewGame update: bad action property\n", actionKey + ":", action[actionKey])
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}
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})
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return {
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...state,
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newGame
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}
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}
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@ -1,46 +0,0 @@
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import { useState, useCallback, useEffect, } from "react"
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/*
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TODO: Poll(uri, flavour)
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- uri: string
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- execution_flvour:
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- once (i.e. now)
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- interval (sec)
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- stop
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*/
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export default function Poll(url, interval_sec, offlineMode) {
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const [dataCache, setDataCache] = useState(null)
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const [fetching , setFetching ] = useState(false)
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const [timeoutID, setTimeoutID] = useState(null)
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const fecthData = useCallback(() => {
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setTimeoutID(null)
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setFetching(true)
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fetch(url)
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.then((response) => {
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setFetching(false)
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return response.json()
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})
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.then((freshData) => setDataCache(freshData))
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.catch((err) => console.log(err.message))
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}, [url])
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useEffect(() => {
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if (dataCache == null) {
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fecthData() // <<-- run immediatly on startup
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}
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else if (offlineMode === true) {
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clearTimeout(timeoutID) // cancel already scheduled fetch
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setTimeoutID(null) // & stop interval fetching
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}
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else if (timeoutID === null && typeof interval_sec === 'number') {
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const timeoutID = setTimeout(fecthData, interval_sec * 1000)
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setTimeoutID(timeoutID)
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console.log("Fetch '" +url +"' scheduled in " +interval_sec +" sec")
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}
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}, [url, dataCache, fecthData, timeoutID, offlineMode, interval_sec]);
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return [ dataCache, fetching ]
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}
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@ -1,40 +0,0 @@
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import React from "react"
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import { reducer, initialState } from "./reducer"
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import Poll from "./Poll"
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export const AppData = React.createContext({
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state: initialState,
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dispatch: () => null
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})
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export const AppDataProvider = ({ children }) => {
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const [data, dispatchData] = React.useReducer(reducer, initialState)
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const [games, gamesFetching ] = Poll('/api/gamestate' , 30, data.offlineMode)
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const [leaderboard, leaderboardFetching ] = Poll('/api/leaderboard', 60, data.offlineMode)
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const [user] = Poll('/api/user') // once
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data.games = games
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data.gamesFetching = gamesFetching
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data.leaderboard = leaderboard
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data.leaderboardFetching = leaderboardFetching
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data.isCurrentUser = (otherUsername) => {
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return user?.username && ciEquals(user.username, otherUsername) ? true : null
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}
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return (
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<AppData.Provider value={[data, dispatchData]}>
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{children}
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</AppData.Provider>
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)
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}
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function ciEquals(a, b) {
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return typeof a === 'string' && typeof b === 'string'
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? a.localeCompare(b, undefined, { sensitivity: 'accent' }) === 0
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: a === b;
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}
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@ -1,25 +0,0 @@
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export const reducer = (state, action) => {
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switch (action.type) {
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case "toggleOfflineMode":
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return { ...state,
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offlineMode: !state.offlineMode // on/off
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}
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default:
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console.warn("Unknown action.type", action)
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return state
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}
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}
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export const initialState = {
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games: null,
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gamesFetching: false,
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leaderboard: null,
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leaderboardFetching: false,
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isCurrentUser: () => null,
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offlineMode: false
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}
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@ -1,17 +1,17 @@
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import React from "react"
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import { reducer, initialState } from "./reducer"
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export const AppContext = React.createContext({
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export const Games = React.createContext({
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state: initialState,
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dispatch: () => null
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})
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export const AppContextProvider = ({ children }) => {
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export const GamesProvider = ({ children }) => {
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const [state, dispatch] = React.useReducer(reducer, initialState)
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return (
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<AppContext.Provider value={[ state, dispatch ]}>
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<Games.Provider value={[ state, dispatch ]}>
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{ children }
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</AppContext.Provider>
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</Games.Provider>
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)
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}
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@ -3,18 +3,11 @@ import ReactDOM from 'react-dom/client';
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import './index.css';
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import reportWebVitals from './reportWebVitals';
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import App from './App';
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import { AppDataProvider } from "./context/data"
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import { AppContextProvider } from "./context/app"
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const root = ReactDOM.createRoot(document.getElementById('root'));
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root.render(
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<React.StrictMode>
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<AppContextProvider>
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<AppDataProvider>
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<App />
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</AppDataProvider>
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</AppContextProvider>
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<App />
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</React.StrictMode>
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);
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@ -1,21 +0,0 @@
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import { useReducer } from 'react';
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import { nextState } from '../util/StateHelper';
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export const leaderboardInitialState = {
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table: null,
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};
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export function leaderboardReducer(state, action) {
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switch (action.type) {
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case 'next':
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return nextState(state, action);
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default:
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throw Error('LeaderboardReducer: Unknown action.type', action.type);
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}
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}
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export default function useLeaderboardReducer() {
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return useReducer(leaderboardReducer, leaderboardInitialState);
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}
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@ -1,6 +1,6 @@
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import { useReducer } from 'react';
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import { localeCompare } from '../util/Locale';
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import { nextState } from '../util/StateHelper';
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//import { nextState } from '../util/StateHelper';
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export const userInitialState = {
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username: '',
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@ -13,8 +13,13 @@ export const userInitialState = {
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export function userReducer(state, action) {
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switch (action.type) {
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case 'next':
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return nextState(state, action);
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case 'parse':
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const apiData = parse(action.json);
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return {
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...state,
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...apiData
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};
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default:
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throw Error('UserReducer: unknown action.type', action.type);
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@ -23,4 +28,11 @@ export function userReducer(state, action) {
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export default function useUserReducer() {
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return useReducer(userReducer, userInitialState);
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}
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function parse(json) {
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console.log("userreducer.parse", json);
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return {
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username: json.username
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}
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}
|
@ -3,51 +3,53 @@ import { useState, useCallback, useEffect, } from "react"
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/*
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- uri: string
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- mode:
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- null - default, return cashed value while polling fresh one from server)
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- null - default, fetch data ONCE
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- interval_sec
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- interval_stop
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*/
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export default function usePolling(url, mode) {
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const [cache, setCache] = useState(null);
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const [isFetching, setFetching] = useState(false);
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const [delayID, setDelayID] = useState(null);
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export default function usePolling(uri, onResponce, mode = null) {
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const [initialPoll, setInitialPoll] = useState(true);
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const [isPolling, setPolling] = useState(false);
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const [intervalTimer, setIntervalTimer] = useState(null);
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const fetchData = useCallback(() => {
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setDelayID(null);
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setFetching(true);
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const pollData = useCallback(() => {
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setPolling(true);
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setInitialPoll(false);
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fetch(url)
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||||
.then((response) => response.json())
|
||||
.then((freshData) => {
|
||||
setCache(freshData);
|
||||
setFetching(false);
|
||||
fetch(uri)
|
||||
.then((responce) => {
|
||||
setPolling(false);
|
||||
|
||||
if (typeof mode?.interval_sec === 'number') {
|
||||
console.log("Schedule", uri, "fetch in", mode.interval_sec, "sec");
|
||||
const intervalTimer = setTimeout(pollData, mode.interval_sec * 1000);
|
||||
setIntervalTimer(intervalTimer);
|
||||
}
|
||||
|
||||
return responce.json();
|
||||
})
|
||||
.then((json) => {
|
||||
onResponce(json);
|
||||
})
|
||||
.catch((err) => {
|
||||
console.warn(err.message);
|
||||
setFetching(false);
|
||||
})
|
||||
}, [url])
|
||||
}, [uri, mode, onResponce]);
|
||||
|
||||
useEffect(() => {
|
||||
if (cache === null && isFetching === false) {
|
||||
fetchData();
|
||||
if ((initialPoll || (typeof mode?.interval_sec === 'number' && intervalTimer === null)) && !isPolling) {
|
||||
pollData();
|
||||
}
|
||||
}, [initialPoll, mode, intervalTimer, isPolling, pollData]);
|
||||
|
||||
if (mode?.interval_sec && delayID === null) {
|
||||
const timeoutID = setTimeout(fetchData, mode.interval_sec * 1000)
|
||||
setDelayID(timeoutID)
|
||||
console.log("Fetch '" + url + "' scheduled in " + mode.interval_sec + " sec")
|
||||
}
|
||||
else if (mode?.interval_stop) {
|
||||
clearTimeout(delayID); // cancel already scheduled fetch
|
||||
setDelayID(null);
|
||||
}
|
||||
if (mode?.interval_stop && intervalTimer) {
|
||||
console.log("Cancel scheduled fetch for", uri);
|
||||
clearTimeout(intervalTimer);
|
||||
setIntervalTimer(null);
|
||||
setInitialPoll(true);
|
||||
}
|
||||
|
||||
}, [url, mode, isFetching, cache, fetchData, delayID]);
|
||||
|
||||
return [
|
||||
cache, // API responce
|
||||
isFetching // true / false
|
||||
]
|
||||
}
|
||||
return isPolling;
|
||||
}
|
Loading…
Reference in New Issue
Block a user