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262fa0636d
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93867c7d79
@ -6,7 +6,6 @@ import GameAction from './Game/GameAction'
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import GameBoard from './Game/GameBoard'
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import GameBoard from './Game/GameBoard'
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import NewGame from './Game/NewGame'
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import NewGame from './Game/NewGame'
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import GameMessage from './Game/GameMessage'
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import GameMessage from './Game/GameMessage'
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import Message2Opponent from './Game/Message2Opponent'
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export default function Game() {
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export default function Game() {
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@ -21,7 +20,6 @@ export default function Game() {
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<GameAction />
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<GameAction />
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<GameMessage />
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<GameMessage />
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<GameBoard />
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<GameBoard />
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<Message2Opponent />
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</div>
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</div>
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</div>
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</div>
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)
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)
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@ -17,8 +17,7 @@ export default function Create() {
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postData("/api/gameproposal", request)
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postData("/api/gameproposal", request)
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.then((responce) => {
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.then((responce) => {
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console.log("responce", responce) // JSON data parsed by `data.json()` call
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console.log("responce", responce); // JSON data parsed by `data.json()` call
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ctx.clear_Message2Opponent()
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});
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});
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}
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}
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@ -33,7 +32,7 @@ export default function Create() {
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}
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}
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function Definitions() {
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function Definitions() {
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const [ctx, dispatchCtx] = React.useContext(AppContext)
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const [ctx] = React.useContext(AppContext)
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const [data] = React.useContext(AppData)
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const [data] = React.useContext(AppData)
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const isCurrentUser = data.isCurrentUser
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const isCurrentUser = data.isCurrentUser
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@ -55,7 +54,7 @@ function Definitions() {
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opponentName,
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opponentName,
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opponentColor,
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opponentColor,
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board: null,
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board: null,
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message: ctx.newGame.message
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message: "let's play a game"
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}
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}
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}
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}
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@ -65,7 +64,6 @@ function Definitions() {
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isEnabled,
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isEnabled,
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get_GameProposalRequest,
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get_GameProposalRequest,
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clear_Message2Opponent: () => { dispatchCtx({ update: "newGame", message: '' }) }
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}
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}
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}
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}
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@ -1,3 +0,0 @@
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.message2opponent input{
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width: 270px;
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}
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@ -1,23 +0,0 @@
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import './Message2Opponent.css'
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import React from 'react'
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import { AppContext } from '../../context/app'
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export default function Message2Opponent() {
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const [ctx, dispatchCtx] = React.useContext(AppContext)
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const setMessage = (message) => {
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dispatchCtx({ update: "newGame", message })
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}
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return (
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<div className='message2opponent'>
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<input
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placeholder='Message to opponent'
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value={ctx.newGame.message}
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maxLength={150}
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onChange={e => setMessage(e.target.value)}
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/>
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</div>
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)
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}
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@ -24,7 +24,6 @@ export const initialState = {
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newGame: {
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newGame: {
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whitePlayer: '',
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whitePlayer: '',
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blackPlayer: '',
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blackPlayer: '',
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message: '',
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},
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},
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}
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}
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