initial implemention
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@ -22,7 +22,13 @@ export default function useGamesApi(gamesReducer, config) {
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pushNewGame: (reqParams) => doPushing('/api/gameproposal', 'POST', reqParams, {
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pushNewGame: (reqParams) => doPushing('/api/gameproposal', 'POST', reqParams, {
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onPushing: (isPushingNewGame) => dispatchGames({ type: 'next', isPushingNewGame }),
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onPushing: (isPushingNewGame) => dispatchGames({ type: 'next', isPushingNewGame }),
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onSuccess: (game) => dispatchGames({ type: 'next', gamesList: [...games.gamesList, game] })
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onSuccess: (game) => dispatchGames({ type: 'next', gamesList: [...games.gamesList, game], newGame: emptyNewGame })
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}),
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}),
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}
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}
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}
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const emptyNewGame = {
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whitePlayer: '',
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blackPlayer: '',
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message2opponent: ''
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}
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}
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@ -16,6 +16,7 @@ import Backward from './games/action/Backward';
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import Forward from './games/action/Forward';
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import Forward from './games/action/Forward';
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import GameBoard from './games/GameBoard';
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import GameBoard from './games/GameBoard';
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import Message2Opponent from './games/Message2Opponent';
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import './Games.css';
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import './Games.css';
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@ -27,14 +28,15 @@ export default function Games({ context: { gamesReducer, gamesApi }, players })
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<div className='Games'>
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<div className='Games'>
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<div className='left-side'>
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<div className='left-side'>
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<ViewSelector />
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<ViewSelector />
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<ViewProvider players={players} dispatchGames={dispatchGames} />
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<ViewProvider gamesReducer={gamesReducer} players={players} />
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</div>
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</div>
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<div className='right-side'>
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<div className='right-side'>
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<ActionPanel players={players} gamesApi={gamesApi} />
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<ActionPanel gamesApi={gamesApi} players={players} />
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<GameBoard />
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<GameBoard />
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<Message2Opponent dispatchGames={dispatchGames} />
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{/*
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{/*
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<GameMessage />
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<GameMessage />
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<Message2Opponent /> */}
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*/}
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</div>
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</div>
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</div >
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</div >
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</GamesContext.Provider>
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</GamesContext.Provider>
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@ -54,15 +56,19 @@ function ViewSelector() {
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)
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)
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}
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}
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function ViewProvider({ players, dispatchGames }) {
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function ViewProvider({ gamesReducer, players }) {
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const [/*games*/, dispatchGames] = gamesReducer;
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return (
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return (
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<div className='ViewProvider'>
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<div className='ViewProvider'>
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<Routes>
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<Routes>
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<Route path='new' element={
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<Route path='new' element={
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<NewGame
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<NewGame
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onSelectPlayer={(whitePlayer, blackPlayer) => {
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dispatchGames({ type: 'nextNewGame', whitePlayer, blackPlayer })
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}}
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players={players}
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players={players}
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onSelectPlayer={(whitePlayer, blackPlayer) => dispatchGames({ type: "next", newGame: { whitePlayer, blackPlayer } })}
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/>
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/>
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} />
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} />
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62
webapp/src/container/games/Message2Opponent.jsx
Normal file
62
webapp/src/container/games/Message2Opponent.jsx
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@ -0,0 +1,62 @@
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import React, { useContext, /* useEffect,*/ useRef, useState } from 'react';
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import { useLocation, matchPath } from 'react-router-dom';
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import { GamesContext } from '../../context/games';
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//import { useLocationChange } from '../../hook/Location';
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export default function Message2Opponent({ dispatchGames }) {
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const games = useContext(GamesContext);
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const [message2opponent, setMessage2opponent] = useState('');
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const { pathname } = useLocation();
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const timeoutIdRef = useRef(null);
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if (timeoutIdRef.current === null) {
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// sync: internal <- external
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// Sync external and internsl states only in abnsence of a delay timer
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console.log("check message", message2opponent);
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if (matchPath('/games/new', pathname)) {
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if (message2opponent !== games.newGame.message2opponent)
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setMessage2opponent(games.newGame.message2opponent);
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}
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else
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if (message2opponent !== '') {
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setMessage2opponent('');
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}
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}
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console.log('timeout.current', timeoutIdRef.current)
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/* --- */
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const delayedSync = (message2opponent) => {
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timeoutIdRef.current = null;
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// sync: internl -> external
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if (matchPath('/games/new', pathname))
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return dispatchGames({ type: 'nextNewGame', message2opponent });
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console.warn('unknown path');
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}
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const onChange = (value) => {
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setMessage2opponent(value);
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if (timeoutIdRef.current)
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clearTimeout(timeoutIdRef.current); // cancel previous sync
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timeoutIdRef.current = setTimeout(() => delayedSync(value), 500);
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}
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//var gpathname;
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//useLocationChange(({ pathname }) => {
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return (
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<input className='Message2Opponent'
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placeholder='Message to opponent'
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value={message2opponent}
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maxLength={150}
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onChange={e => onChange(e.target.value)}
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/>
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)
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}
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@ -29,7 +29,7 @@ export default function Create({ isCurrentUser, pushNewGame }) {
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opponentName,
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opponentName,
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opponentColor,
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opponentColor,
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board: null, // default board configuration
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board: null, // default board configuration
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message: 'default NewGame req message'
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message: games.newGame.message2opponent
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}
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}
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pushNewGame(reqParams);
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pushNewGame(reqParams);
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46
webapp/src/hook/Location.js
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46
webapp/src/hook/Location.js
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@ -0,0 +1,46 @@
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import { useRef, useEffect } from 'react';
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import { useLocation } from 'react-router-dom';
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export default function usePrevious(value) {
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const ref = useRef();
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useEffect(() => {
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ref.current = value;
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});
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return ref.current;
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}
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/* Usage example
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const useLocationChange = (action) => {
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const location = useLocation();
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const prevLocation = usePrevious(location);
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useEffect(() => {
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action(location, prevLocation);
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}, [location]);
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}
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*/
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// runs action(location) on location, i.e. route, change
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export const useLocationChange = (action) => {
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const location = useLocation();
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const prevLocation = usePrevious(location);
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useEffect(() => {
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if (location !== prevLocation)
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action(location, prevLocation);
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}, [action, location, prevLocation]);
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}
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/*
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* Usage example
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*/
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// const MyComponent1 = () => {
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// useLocationChange((location) => {
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// console.log('handle route change here', location)
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// });
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// // other code
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// }
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@ -1,24 +0,0 @@
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import { useRef, useEffect } from 'react';
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export default function usePrevious(value) {
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const ref = useRef();
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useEffect(() => {
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ref.current = value;
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});
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return ref.current;
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}
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/* Usage example
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const useLocationChange = (action) => {
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const location = useLocation();
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const prevLocation = usePrevious(location);
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useEffect(() => {
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action(location, prevLocation);
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}, [location]);
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}
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*/
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@ -6,7 +6,8 @@ const initialState = {
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newGame: {
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newGame: {
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whitePlayer: '',
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whitePlayer: '',
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blackPlayer: ''
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blackPlayer: '',
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message2opponent: '',
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},
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},
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// Network
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// Network
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@ -20,6 +21,12 @@ function reducer(state, action) {
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case 'next':
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case 'next':
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return nextState(state, action);
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return nextState(state, action);
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case 'nextNewGame':
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return {
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...state,
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newGame: nextState(state.newGame, action)
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};
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default:
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default:
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throw Error('GamesReducer: unknown action.type', action.type);
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throw Error('GamesReducer: unknown action.type', action.type);
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}
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}
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