if fetching ? classname + woble

This commit is contained in:
djmil 2023-10-31 18:45:09 +01:00
parent 3eafcf302f
commit c007aec06e
4 changed files with 21 additions and 8 deletions

View File

@ -15,19 +15,31 @@ export default function Create() {
const request = ctx.get_GameProposalRequest()
ctx.setFetching(true)
postData("/api/gameproposal", request)
.then((responce) => {
console.log("responce", responce) // JSON data parsed by `data.json()` call
ctx.clear_Message2Opponent()
ctx.setFetching(false)
});
}
console.log("ctx", ctx)
return (
<button
className={'game-action create' + (ctx.isEnabled ? ' enabled' : ' disabled')}
className={'game-action create'
+ (ctx.isEnabled ? ' enabled' : ' disabled')
+ (ctx.isFetching === true ? ' woble' : '')
}
onClick={onClick}
>
Create
<span>C</span>
<span>r</span>
<span>e</span>
<span>a</span>
<span>t</span>
<span>e</span>
</button>
)
}
@ -64,8 +76,11 @@ function Definitions() {
hasCurrentUser,
isEnabled,
isFetching: ctx.newGame.isFetching,
setFetching: (status) => { console.log("setFetching: ", status); dispatchCtx({ update: "newGame", isFetching: status }) },
get_GameProposalRequest,
clear_Message2Opponent: () => { dispatchCtx({ update: "newGame", message: '' }) }
clear_Message2Opponent: () => { dispatchCtx({ update: "newGame", message: '' }) },
}
}

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@ -8,14 +8,14 @@ import Proposal from './GameSelector/GameProposal';
export default function GameSelector() {
const [data] = React.useContext(AppData)
const [ctx, dispatchCtx] = React.useContext(AppContext)
const [/*ctx*/, dispatchCtx] = React.useContext(AppContext)
const { pathname } = useLocation();
const isProposalPath = matchPath("/game/proposal/*", pathname);
const isActivelPath = matchPath("/game/active/*", pathname);
const isArchivePath = matchPath("/game/archive/*", pathname);
console.log("GameSelector appCtx", ctx)
// console.log("GameSelector appCtx", ctx)
const onClick_proposal = (selectedGame) => {
dispatchCtx({ component: "game-selector", selectedGameProposal: selectedGame })

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@ -2,9 +2,6 @@
.woble {
display: flex;
cursor: pointer;
justify-content: center;
align-items: center;
}
/* .wave > span {

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@ -25,6 +25,7 @@ export const initialState = {
whitePlayer: '',
blackPlayer: '',
message: '',
isFetching: false,
},
}