implementation
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@ -9,7 +9,9 @@ import About from "./components/About"
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import Games from './container/Games';
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import Games from './container/Games';
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import Leaderboard from './container/Leaderboard';
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import Leaderboard from './container/Leaderboard';
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import usePollingReducer from './reducer/polling';
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import useConfigReducer from './reducer/config';
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import useUserReducer from './reducer/user';
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import useLeaderboardReducer from './reducer/leaderboard';
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import useGamesReducer from './reducer/games';
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import useGamesReducer from './reducer/games';
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import useUserApi from './api/user';
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import useUserApi from './api/user';
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@ -17,35 +19,40 @@ import useLeaderboardApi from './api/leaderboard';
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import useGamesApi from './api/games';
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import useGamesApi from './api/games';
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export default function App() {
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export default function App() {
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const pollingReducer = usePollingReducer();
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const [config, dispatcConfig] = useConfigReducer();
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const leaderboard = useLeaderboardApi().poll(pollingReducer);
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const user = useUserApi(useUserReducer()).getUser();
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const user = useUserApi().get();
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const leaderboard = useLeaderboardApi(useLeaderboardReducer(), config).pollTable();
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const [games, dispatchGames] = useGamesReducer();
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const gamesApi = useGamesApi(dispatchGames);
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gamesApi.list(pollingReducer);
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const players = {
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const players = {
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leaderboard,
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leaderboard,
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isCurrentUser: (playerName) => user?.isCurrentUser(playerName) === true ? true : null
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isCurrentUser: (playerName) => user?.isCurrentUser(playerName) === true ? true : null
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};
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};
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const gamesReducer = useGamesReducer();
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const gamesApi = useGamesApi(gamesReducer, config);
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const games = gamesApi.pollGamesList();
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const isPolling = {
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games: games.isPollingGamesList,
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leaderboard: leaderboard.isPollingTable
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}
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return (
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return (
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<BrowserRouter>
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<BrowserRouter>
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<Header pollingReducer={pollingReducer} />
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<Header configReducer={[config, dispatcConfig]} isPolling={isPolling}/>
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<Routes>
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<Routes>
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<Route path='/' element={<About />} />
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<Route path='/' element={<About />} />
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<Route path='/about' element={<About />} />
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<Route path='/about' element={<About />} />
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<Route path='/games/*' element={<Games context={{ games, dispatchGames, gamesApi }} players={players} />} />
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<Route path='/games/*' element={<Games context={{ gamesReducer, gamesApi }} players={players} />} />
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<Route path='/leaderboard' element={<Leaderboard players={players} />} />
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<Route path='/leaderboard' element={<Leaderboard players={players} />} />
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</Routes>
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</Routes>
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</BrowserRouter>
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</BrowserRouter>
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)
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)
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}
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}
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function Header({ pollingReducer }) {
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function Header({ configReducer, isPolling }) {
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const [polling, dispatchPolling] = pollingReducer;
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const [config, dispatcConfig] = configReducer;
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return (
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return (
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<div className='Header'>
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<div className='Header'>
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@ -54,8 +61,8 @@ function Header({ pollingReducer }) {
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</h1>
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</h1>
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<OnlineToggle
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<OnlineToggle
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isOnline={polling.enabled}
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isOnline={config.online}
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onClick={() => dispatchPolling({ type: 'toggleOnOff' })}
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onClick={() => dispatcConfig({ type: 'toggleOnline' })}
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/>
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/>
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<nav>
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<nav>
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@ -64,11 +71,11 @@ function Header({ pollingReducer }) {
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</NavLink>
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</NavLink>
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<NavLink to='/games'>
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<NavLink to='/games'>
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<Wobler text="Games" dance={polling.games} />
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<Wobler text="Games" dance={isPolling.games} />
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</NavLink>
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</NavLink>
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<NavLink to='/leaderboard'>
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<NavLink to='/leaderboard'>
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<Wobler text='Leaderboard' dance={polling.leaderboard} />
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<Wobler text='Leaderboard' dance={isPolling.leaderboard} />
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</NavLink>
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</NavLink>
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</nav>
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</nav>
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</div>
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</div>
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@ -1,26 +1,29 @@
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import usePolling from '../hook/Polling';
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import usePolling from '../hook/Polling';
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export default function useGamesApi(dispatchGames) {
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export default function useGamesApi(gamesReducer, config) {
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const [games, dispatchGames] = gamesReducer;
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const useList = (pollingReducer) => {
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const usePollingGamesList = () => {
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const [polling, dispatchPolling] = pollingReducer;
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const onSuccess = (gamesList) => {
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dispatchGames({ type: 'next', gamesList });
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const onResponce = (json) => {
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dispatchGames({ type: 'next', list: json });
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}
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}
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const mode = (polling.enabled === true)
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const isPollingGamesList = usePolling('/api/games', onSuccess, config.intervalMode(30));
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? { interval_sec: 30 } // fetch gamesList every half a minue
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if (games.isPollingGamesList !== isPollingGamesList) {
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: { interval_stop: true } // user has fliped OfflineToggel
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dispatchGames({ type: 'next', isPollingGamesList });
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}
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const isPolling = usePolling('/api/games', onResponce, mode);
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return games;
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}
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if (isPolling !== polling.games) {
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const usePushNewGame = () => {
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dispatchPolling({ type: 'next', games: isPolling });
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const onSuccess = (game) => {
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dispatchGames({ type: 'next', game });
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}
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}
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}
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}
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return {
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return {
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list: useList
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pollGamesList: usePollingGamesList,
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pushNewGame: usePushNewGame
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}
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}
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}
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}
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@ -1,26 +1,22 @@
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import { useState } from "react";
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import usePolling from "../hook/Polling";
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import usePolling from "../hook/Polling";
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export default function useLeaderboardApi() {
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export default function useLeaderboardApi(leaderboardReducer, config) {
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const [leaderboard, setLeaderboard] = useState(null);
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const [leaderboard, dispatchLeaderboard] = leaderboardReducer;
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const usePoll = (pollingReducer) => {
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const usePollingTable = () => {
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const [polling, dispatchPolling] = pollingReducer;
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const onSuccess = (table) => {
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dispatchLeaderboard({ type: 'next', table });
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}
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const mode = (polling.enabled === true)
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const isPollingTable = usePolling('/api/leaderboard', onSuccess, config.intervalMode(300));
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? { interval_sec: 300 } // update leaderbord stats every 5 min
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if (leaderboard.isPollingTable !== isPollingTable) {
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: { interval_stop: true } // user has fliped OfflineToggel
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dispatchLeaderboard({ type: 'next', isPollingTable });
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const isPolling = usePolling('/api/leaderboard', setLeaderboard, mode);
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if (isPolling !== polling.leaderboard) {
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dispatchPolling({ type: 'next', leaderboard: isPolling });
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}
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}
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return leaderboard;
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return leaderboard;
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}
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}
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return {
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return {
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poll: usePoll
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pollTable: usePollingTable
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}
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}
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}
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}
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@ -1,20 +1,19 @@
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import usePolling from "../hook/Polling";
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import usePolling from "../hook/Polling";
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import useUserReducer from "../reducer/user";
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export default function useUserApi() {
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export default function useUserApi(userReducer) {
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const [user, dispatchUser] = useUserReducer();
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const [user, dispatchUser] = userReducer;
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const useGet = () => {
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const useGetUser = () => {
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const onResponce = (json) => {
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const onSuccess = (userJson) => {
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dispatchUser({ type: "parse", json });
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dispatchUser({ type: "parse", userJson });
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}
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}
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usePolling('/api/user', onResponce); // <<-- fetch once
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usePolling('/api/user', onSuccess); // <<-- fetch once
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return user;
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return user;
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}
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}
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return {
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return {
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get: useGet
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getUser: useGetUser
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}
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}
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}
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}
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@ -19,7 +19,8 @@ import GameBoard from './games/GameBoard';
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import './Games.css';
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import './Games.css';
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export default function Games({ context: { games, dispatchGames, gamesApi }, players }) {
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export default function Games({ context: { gamesReducer, gamesApi }, players }) {
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const [games, dispatchGames] = gamesReducer;
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return (
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return (
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<GamesContext.Provider value={games} >
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<GamesContext.Provider value={games} >
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@ -4,13 +4,12 @@ import Loading from '../components/Loading';
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export default function Leaderboard({ players }) {
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export default function Leaderboard({ players }) {
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const leaderboard = players.leaderboard;
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const table = players.leaderboard.table;
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if (table == null)
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if (leaderboard == null)
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return <Loading />
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return <Loading />
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const tableRows = Object.keys(leaderboard).map(playerName => {
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const tableRows = Object.keys(table).map(playerName => {
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var rank = leaderboard[playerName];
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var rank = table[playerName];
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return <tr key={playerName} className={players.isCurrentUser(playerName) && 'currentuser'}>
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return <tr key={playerName} className={players.isCurrentUser(playerName) && 'currentuser'}>
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<td>{playerName}</td>
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<td>{playerName}</td>
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@ -4,13 +4,13 @@ import Wobler from '../../../components/Wobler';
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export default function Create({ isCurrentUser }) {
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export default function Create({ isCurrentUser, onClick }) {
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const newGameCtx = useContext(GamesContext).newGame;
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const newGameCtx = useContext(GamesContext).newGame;
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const hasPlayers = checkPlayers(newGameCtx);
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const hasPlayers = checkPlayers(newGameCtx);
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const hasCurrentUser = checkCurrentUser(newGameCtx, isCurrentUser);
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const hasCurrentUser = checkCurrentUser(newGameCtx, isCurrentUser);
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const pushNewGame = () => {
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const prepareRequest = () => {
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if (!hasPlayers)
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if (!hasPlayers)
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return alert("Black and White players must be selected for the game");
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return alert("Black and White players must be selected for the game");
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if (newGameCtx.pushing)
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if (newGameCtx.pushing)
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return; // current request is still being processed
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return; // current request is still being processed
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//onClick
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console.log("send request");
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console.log("send request");
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}
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}
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@ -27,7 +28,7 @@ export default function Create({ isCurrentUser }) {
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<button className={'Create'
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<button className={'Create'
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+ (hasPlayers && hasCurrentUser ? ' ready' : '')
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+ (hasPlayers && hasCurrentUser ? ' ready' : '')
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}
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}
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onClick={pushNewGame}
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onClick={prepareRequest}
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>
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>
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<Wobler text="Create" dance={newGameCtx.pushing} />
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<Wobler text="Create" dance={newGameCtx.pushing} />
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</button>
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</button>
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@ -7,14 +7,14 @@ import Loading from '../../../components/Loading';
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export default function GameSelector({ yours, opponents, onClick }) {
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export default function GameSelector({ yours, opponents, onClick }) {
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const games = useContext(GamesContext);
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const gamesList = useContext(GamesContext).gamesList;
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if (games.list === null)
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if (gamesList === null)
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return <Loading />
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return <Loading />
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const yoursList = games.list.filter(game => game.status === yours)
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const yoursList = gamesList.filter(game => game.status === yours)
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.map(game => <Selectable game={game} key={game.uuid} onClick={onClick} />)
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.map(game => <Selectable game={game} key={game.uuid} onClick={onClick} />)
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const opponentsList = games.list.filter(game => game.status === opponents)
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const opponentsList = gamesList.filter(game => game.status === opponents)
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.map(game => <Selectable game={game} key={game.uuid} onClick={onClick} />)
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.map(game => <Selectable game={game} key={game.uuid} onClick={onClick} />)
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return (
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return (
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@ -11,9 +11,9 @@ export default function NewGame({ players, onSelectPlayer }) {
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/*
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/*
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* Name options
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* Name options
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*/
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*/
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const nameOptions = !players.leaderboard
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const nameOptions = !players.leaderboard.table
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? [<option key='loading' value='…'>…loading</option>]
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? [<option key='loading' value='…'>…loading</option>]
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: Object.keys(players.leaderboard).map(playerName =>
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: Object.keys(players.leaderboard.table).map(playerName =>
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<option key={playerName} value={playerName}>
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<option key={playerName} value={playerName}>
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{players.isCurrentUser(playerName) ? 'You' : playerName}
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{players.isCurrentUser(playerName) ? 'You' : playerName}
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</option>)
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</option>)
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44
webapp/src/reducer/config.js
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44
webapp/src/reducer/config.js
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@ -0,0 +1,44 @@
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import { useReducer } from 'react';
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import { namedLocalStorage } from '../util/PersistentStorage';
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import { nextState } from '../util/StateHelper';
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const Persistent = (() => {
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const [getOnline, setOnline] = namedLocalStorage('config.online', true);
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return {
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getOnline,
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setOnline
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}
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})(); // <<--- Execute
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const initialState = {
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online: Persistent.getOnline() === 'true',
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intervalMode
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};
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function dispatch(state, action) {
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switch (action.type) {
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case 'toggleOnline': return {
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...state,
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online: Persistent.setOnline(!state.online)
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};
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case 'next':
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return nextState(state, action);
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default:
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throw Error('ConfigReducer: unknown action.type', action.type);
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}
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}
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export default function useConfigReducer() {
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return useReducer(dispatch, initialState);
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}
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function intervalMode(interval_sec) {
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return (this.online === true)
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? { interval_sec } // fetch from API every interval_sec
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: { interval_stop: true } // user has fliped OfflineToggel
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}
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@ -1,16 +1,20 @@
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import { useReducer } from 'react';
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import { useReducer } from 'react';
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import { nextState } from '../util/StateHelper';
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import { nextState } from '../util/StateHelper';
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export const gamesInitialState = {
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const initialState = {
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list: null,
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gamesList: null,
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newGame: {
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newGame: {
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whitePlayer: '',
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whitePlayer: '',
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blackPlayer: ''
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blackPlayer: ''
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}
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},
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// Network
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isPollingGamesList: false,
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isPushingNewGame: false,
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};
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};
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export function gamesReducer(state, action) {
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function reducer(state, action) {
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switch (action.type) {
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switch (action.type) {
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case 'next':
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case 'next':
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@ -22,5 +26,5 @@ export function gamesReducer(state, action) {
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}
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}
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export default function useGamesReducer() {
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export default function useGamesReducer() {
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return useReducer(gamesReducer, gamesInitialState);
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return useReducer(reducer, initialState);
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}
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}
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24
webapp/src/reducer/leaderboard.js
Normal file
24
webapp/src/reducer/leaderboard.js
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@ -0,0 +1,24 @@
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import { useReducer } from 'react';
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import { nextState } from '../util/StateHelper';
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const initialState = {
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table: null,
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// Network
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isPollingTable: false
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};
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function reducer(state, action) {
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switch (action.type) {
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case 'next':
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return nextState(state, action);
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default:
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throw Error('LeaderboardReducer: unknown action.type', action.type);
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}
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}
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||||||
|
|
||||||
|
export default function useLeaderboardReducer() {
|
||||||
|
return useReducer(reducer, initialState);
|
||||||
|
}
|
@ -1,39 +0,0 @@
|
|||||||
import { useReducer } from 'react';
|
|
||||||
import { namedLocalStorage } from '../util/PersistentStorage';
|
|
||||||
import { nextState } from '../util/StateHelper';
|
|
||||||
|
|
||||||
const Persistent = (() => {
|
|
||||||
const [getEnabled, setEnabled] = namedLocalStorage('polling.enabled', true);
|
|
||||||
|
|
||||||
return {
|
|
||||||
getEnabled,
|
|
||||||
setEnabled
|
|
||||||
}
|
|
||||||
})(); // <<--- Execute
|
|
||||||
|
|
||||||
export const pollingInitialState = {
|
|
||||||
enabled: Persistent.getEnabled() === 'true',
|
|
||||||
|
|
||||||
games: false,
|
|
||||||
leaderboard: false
|
|
||||||
};
|
|
||||||
|
|
||||||
export function pollingReducer(curntState, action) {
|
|
||||||
switch (action.type) {
|
|
||||||
|
|
||||||
case 'toggleOnOff': return {
|
|
||||||
...curntState,
|
|
||||||
enabled: Persistent.setEnabled(!curntState.enabled)
|
|
||||||
};
|
|
||||||
|
|
||||||
case 'next':
|
|
||||||
return nextState(curntState, action);
|
|
||||||
|
|
||||||
default:
|
|
||||||
throw Error('Unknown action.type:' + action.type);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
export default function usePollingReducer() {
|
|
||||||
return useReducer(pollingReducer, pollingInitialState);
|
|
||||||
}
|
|
@ -1,7 +1,7 @@
|
|||||||
import { useReducer } from 'react';
|
import { useReducer } from 'react';
|
||||||
import { localeCompare } from '../util/Locale';
|
import { localeCompare } from '../util/Locale';
|
||||||
|
|
||||||
export const userInitialState = {
|
const initialState = {
|
||||||
username: '',
|
username: '',
|
||||||
|
|
||||||
isCurrentUser: function (otherUsername) {
|
isCurrentUser: function (otherUsername) {
|
||||||
@ -9,13 +9,13 @@ export const userInitialState = {
|
|||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
export function userReducer(state, action) {
|
function reducer(state, action) {
|
||||||
switch (action.type) {
|
switch (action.type) {
|
||||||
|
|
||||||
case 'parse':
|
case 'parse':
|
||||||
return {
|
return {
|
||||||
...state,
|
...state,
|
||||||
username: action.json.username
|
username: action.userJson.username
|
||||||
};
|
};
|
||||||
|
|
||||||
default:
|
default:
|
||||||
@ -24,5 +24,5 @@ export function userReducer(state, action) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
export default function useUserReducer() {
|
export default function useUserReducer() {
|
||||||
return useReducer(userReducer, userInitialState);
|
return useReducer(reducer, initialState);
|
||||||
}
|
}
|
Loading…
Reference in New Issue
Block a user